Genre: Mystery, Science Fiction
A space adventure set on a lone ship where the clones of a murdered crew must find their murderer — before they kill again.
It was not common to awaken in a cloning vat streaked with drying blood.
At least, Maria Arena had never experienced it. She had no memory of how she died. That was also new; before, when she had awakened as a new clone, her first memory was of how she died.
Maria’s vat was in the front of six vats, each one holding the clone of a crew member of the starship Dormire, each clone waiting for its previous incarnation to die so it could awaken. And Maria wasn’t the only one to die recently…
Six Wakes features a complex mystery with multiple layers and intricacies set in a generation ship isolated in deep space. The mystery is by far the best part of the novel, however it suffers slightly at the sheer amount of elements the author tried to expand upon but failed.
Throughout the novel, the author tried to explore the philosophical debate about clones and the religious implication surrounding them. However, with all the moving pieces of the mystery, the author isn’t able to flesh out both sides of the debate properly.
The character development suffers slightly as well because of the intricacies of the mystery. Everything the author touches upon is all very surface level, which doesn’t add credibility to the characters intimately involved.
I was satisfied with the conclusion of the mystery; however the way the author chose to unravel it left me unsatisfied. This feeling stems from the author’s choice to write in the third person. Certain information is revealed to the reader that the characters themselves don’t know, which left me feeling disconnected from the characters.
Overall, Six Wakes is a well-written mystery in space, but ultimately falters in its ambition.